This page is still under construction.

- Developer: JacoTomo
- Status: In Development
- Release Date: May 8, 2025 (Prototype)
- Last Update: Nov 14, 2025
- Last Activity:
- Version: v0.1.51
- Engine: Godot
- Genres: Platformer
- Platforms: Windows, Linux
- Pricing: Free for now, may become a paid game later
Googal, a gourmand pirate, heads for Bloatland in search of its legendary cuisine. Arriving by a less than ideal transportation method, she sets out on foot to search every corner of the island for its delicacies.
BloatLand is a weight-gain inflation platformer inspired by the Wario Land series, with a focus towards the older games of all the entries.
You play as Googal, a gourmand pirate who is out in search of some tasty treasure. Your goal is to retrieve the legendary cuisine that is found scattered all through-out Bloatland, by exploring different areas where the goods reside. There will be many obstacles and enemies in your path, as well as strange transformations that are caused by the Land of Bloat itself.
The game is still in an early state of development. The dev hopes that a demo for the game will be ready in the first half of 2026
- Game length:
- Languages:
- Measurements:
- Input Methods:
Female
- Expansion
- Inflation
- Weight Gain
- Air Inflation
- Blueberry Inflation
- Rapid Expansion
- Slime Inflation
- Water Inflation

¶ Recent Progress and Updates
Most recent update/changelog
- Updated the old prototype to now work correctly again (It is still labeled as “broken” I just forgot to change the text sorry"
- Reworked the Balloon Puppy, and their areas. (More fine tuning will be done later on)
- Visually altered one of the respawn rooms in winter
- Made the zap fishes electric shock more photosensitive friendly
- Patched out a bug where you could clip into the ceiling while crouching
- Slightly adjusted jump hitbox
- Trees :)
How do I dropdown?
Bruh you just dropdown'd