| Group | Intro |
|---|---|
| Occupation | Unknown |
| Residence | Unknown |
| Transformations | BE, AE, Bimbo |
| Height | 166.7 cm |
|---|---|
| Weight | 52.4 kg |
| Cup | A |
| Bust | 77.9 cm |
| Waist | 70.5 cm |
| Hips | 79.0 cm |
| Lips | 1.8 cm |
Amelia, “The captive”, is a character from the game's intro chapter in Project Realism. As of v0.3.1 she can be transformed along three routes — Breast Expansion, Ass Expansion and Bimbofication.
The player meets Amelia while being held in a cell during the intro. She is locked in the cell next to his, and the two can talk briefly through the wall.
With update 0.4 the formerly AI-generated character models are replaced by new ones rendered in DAZ3d. The comparisons below are the only place on this page that still shows the old model.
Avatar


Sprite


| Character | Relation |
|---|---|
| Player | Fellow captive who comforts her |
| Victoria | Captor / tormentor |
| Wolfgang | Her scarred abductor — heavily implied to be him |
| Artemis | Rescued by her |
Amelia has three transformation routes in v0.3.1 — Breast Expansion, Ass Expansion and Bimbofication.
This page describes the game as of version 0.3.1.